Play by Play

1

Tee It Up

Roll all 6 dice, then set aside your lowest-value die (or dice). You must keep at least one die each roll. Golf balls are worth 0 strokes, so the more you roll, the better. Check for special combos after every roll.

Tee It Up
2

Keep Swinging

Re-roll the remaining dice and keep setting aside your lowest dice. Continue this process until all 6 dice have been pulled out of play.

Keep Swinging
3

Count Your Score

Add up all the dice you set aside, apply any combo deductions, and that’s your total strokes for the hole. Make sure to record your score on the scorecard after every round before passing the dice to the next player.

Count Your Score
4

Win the Hole, Win the Game

Once everyone has finished, the player with the lowest score wins the hole and earns the honor of rolling first on the next one. Scores stay mostly under wraps until Holes 5, 8, and 9, when totals are revealed. After 9 holes, the player with the lowest overall score claims the win, signs the scorecard, and earns eternal clubhouse bragging rights.

Slideshow

COMBOS

Pull off special dice combinations to unlock bonus effects that can lower your score in a big way. Combos are your chance to turn a good hole into a great one—keep an eye out after every roll and stack them whenever you can.

Sequence of 4

-1 Stroke

4 of a Kind

-1 Stroke

5 of a Kind

-2 Strokes

Sequence of 5

-2 Strokes

6 of a Kind

-3 Strokes & Turn is Over

The Albatross

Sequence of 6

-3 Strokes & Turn is Over

Snake Eyes

ONLY ON LAST TWO DICE

-1 Stroke and turn is over

Drinking Rules

(For Those Old Enough)
  1. Everyone but the winner of each hole drinks.
  2. If you take a FORE out of play, everyone yells “FORE!” cheers and drinks.
  3. The player who finishes in last place (highest score) must finish their drink.
  4. Casual drinking during the game is encouraged.